Making 'space' and came across a 2nd Second-Life LEA's i took last year so posting now!!
Second Life - LEA2 - *M*A*S*H* 4077
Art Installation Sept. 2014
Credit: Tah (tahiti.rae)
Images: rig torok.
Friday, 30 January 2015
Thursday, 29 January 2015
LEA18 - Qualia
I was making some 'space' and came across a couple of Second-Life LEA's i took last year so posting now!!
SL LEA18 - Qualia
"The Sentience of Being".
Credit: Frankx Lefavre.
Images: rig torok.
Based on Frank Jackson's philosphical thought experiment, Mary's Room .
The concept or idea that not all knowledge is physical knowledge.
Go into Marys room and you can walk through the walls and explore
This sim art installation is based on the idea of Frank Jacksons philosphical thought experiment he called Mary's room.
These are his words
"Mary is a brilliant scientist who is, for whatever reason, forced to investigate the world from a black and white room via a black and white television monitor. She specializes in the neurophysiology of vision and acquires, let us suppose, all the physical information there is to obtain about what goes on when we see ripe tomatoes, or the sky, and use terms like ‘red’, ‘blue’, and so on. She discovers, for example, just which wavelength combinations from the sky stimulate the retina, and exactly how this produces via the central nervous system the contraction of the vocal cords and expulsion of air from the lungs that results in the uttering of the sentence ‘The sky is blue’. [...] What will happen when Mary is released from her black and white room or is given a color television monitor? Will she learn anything or not?"
You are now standing in Mary's room.
Outside, which is reachable by walking towards any of the 4 outerwalls which will open and close as you approach and then pass through them, you will find 4 walkways suspended in space.
They lead to a 4 black cubes, each of which appears empty until you get close and enter them at which time their interiors will come into view.
Linking each of the cubes are more walkways accessible by glass paths and stairs which lead up into them and along their interiors.
Occasionally an asteroid and comets will pass through the space. Other creations climb the outer walls amongst the stars and constellations.
There is no windlight set for the sim but my suggestion is midnight and a draw distance of at least 700. I hope you enjoy this sim of mine and id also like to thank the Lea Council for their kindness in granting me this sim .
Frankx Lefavre 28/11/14
SL LEA18 - Qualia
"The Sentience of Being".
Credit: Frankx Lefavre.
Images: rig torok.
Based on Frank Jackson's philosphical thought experiment, Mary's Room .
The concept or idea that not all knowledge is physical knowledge.
Go into Marys room and you can walk through the walls and explore
This sim art installation is based on the idea of Frank Jacksons philosphical thought experiment he called Mary's room.
These are his words
"Mary is a brilliant scientist who is, for whatever reason, forced to investigate the world from a black and white room via a black and white television monitor. She specializes in the neurophysiology of vision and acquires, let us suppose, all the physical information there is to obtain about what goes on when we see ripe tomatoes, or the sky, and use terms like ‘red’, ‘blue’, and so on. She discovers, for example, just which wavelength combinations from the sky stimulate the retina, and exactly how this produces via the central nervous system the contraction of the vocal cords and expulsion of air from the lungs that results in the uttering of the sentence ‘The sky is blue’. [...] What will happen when Mary is released from her black and white room or is given a color television monitor? Will she learn anything or not?"
You are now standing in Mary's room.
Outside, which is reachable by walking towards any of the 4 outerwalls which will open and close as you approach and then pass through them, you will find 4 walkways suspended in space.
They lead to a 4 black cubes, each of which appears empty until you get close and enter them at which time their interiors will come into view.
Linking each of the cubes are more walkways accessible by glass paths and stairs which lead up into them and along their interiors.
Occasionally an asteroid and comets will pass through the space. Other creations climb the outer walls amongst the stars and constellations.
There is no windlight set for the sim but my suggestion is midnight and a draw distance of at least 700. I hope you enjoy this sim of mine and id also like to thank the Lea Council for their kindness in granting me this sim .
Frankx Lefavre 28/11/14
Wednesday, 28 January 2015
Tuesday, 27 January 2015
Borealis - part 1 of 3
InWorldz - Borealis.
This is short story and a quick tour of my land "Borealis".
It has been discovered that the quiet mountain i have here is in fact a very active volcano!!! I have had a Geologist report showing signs of pending total eruption in the next few weeks!!
We are very quickly loading our ship with what we can carry that would be useful, as we will be heading west as its beautiful that way and the tidal waves will be at our back pushing us!
Here are a few photos of some of areas on a last walk-about on Borealis.
NB: When we arrive at our new land i will post the first Photos of there!
Created by rig torok
Images by rig torok.
This is short story and a quick tour of my land "Borealis".
It has been discovered that the quiet mountain i have here is in fact a very active volcano!!! I have had a Geologist report showing signs of pending total eruption in the next few weeks!!
We are very quickly loading our ship with what we can carry that would be useful, as we will be heading west as its beautiful that way and the tidal waves will be at our back pushing us!
Here are a few photos of some of areas on a last walk-about on Borealis.
NB: When we arrive at our new land i will post the first Photos of there!
Created by rig torok
Images by rig torok.
Friday, 16 January 2015
Westeros - RP Game of Thrones - Extra
It has come to my notice that 7 pictures were not seen by some people here is a re-post of those!
King's Landing
King's Woods
King's Landing
King's Woods
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