Thursday, 29 January 2015

LEA18 - Qualia

I was making some 'space' and came across a couple of Second-Life LEA's i took last year so posting now!!

 SL LEA18 - Qualia
"The Sentience of Being".
Credit: Frankx Lefavre.
Images: rig torok.

Based on Frank Jackson's  philosphical thought experiment, Mary's Room .
The concept or idea that not all knowledge is physical knowledge.
Go into Marys room and you can walk through the walls and explore
This sim  art installation is based on the idea of  Frank Jacksons  philosphical thought experiment he called Mary's room.

These are his words
"Mary is a brilliant scientist who is, for whatever reason, forced to investigate the world from a black and white room via a black and white television monitor. She specializes in the neurophysiology of vision and acquires, let us suppose, all the physical information there is to obtain about what goes on when we see ripe tomatoes, or the sky, and use terms like ‘red’, ‘blue’, and so on. She discovers, for example, just which wavelength combinations from the sky stimulate the retina, and exactly how this produces via the central nervous system the contraction of the vocal cords and expulsion of air from the lungs that results in the uttering of the sentence ‘The sky is blue’. [...] What will happen when Mary is released from her black and white room or is given a color television monitor? Will she learn anything or not?"
You are  now standing in Mary's room.
Outside, which is reachable by walking towards any of the 4 outerwalls which will  open and close as you approach and then  pass through them, you will find 4 walkways suspended  in space.
They lead to a 4 black cubes, each of which appears empty until you get close and enter them at which time their interiors  will come  into view.
Linking each of the cubes are more walkways accessible by glass paths and stairs which lead up into them and along their interiors.
Occasionally an asteroid and comets will pass through the space.  Other  creations  climb the outer walls amongst  the stars and constellations.

 There is no windlight set for the sim but my  suggestion is midnight and a draw distance of at least 700. I hope you enjoy this sim of mine and id also  like to thank the Lea Council for their kindness in granting me this sim .
Frankx Lefavre  28/11/14